I just completed my first project in Sony Vegas Pro 9, which I snagged a copy of several weeks ago. Up until then I was using Sony Vegas 6 and I was eager to delve into a more powerful suite of tools. I’ll actually be posting a full product review on GameDev.net in the coming […]
Entries Tagged as 'post mortem'
Torch! – A look back on my first production
November 2nd, 2006 · No Comments · Production
So Torch! is finally released. I tried hard to get the file size under 100MB to upload it to MySpace before I finally said “screw it” and uploaded it to Google Video instead – not that I’m really complaining since I see GV as a perfectly viable platform for releasing my videos. You can see […]
Tags:post mortem·torch!·vegas 6
GDC 2005: Postmortem
March 14th, 2005 · 2 Comments · GameDev.net
Transposed from Gaiiden’s Scroll Well, it was fun. I can definetly say that. Was it the best GDC for me yet? In some ways yes, in some ways no. Now that I’ve just posted my last bit of coverage (the IGF shots), I can sit back and take a look at the past week: the […]
Tags:gdc·gdnet·post mortem