Blade Edge

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Entries Tagged as 'vegas pro 9'

FSX Time-lapse

November 24th, 2011 · No Comments · Gaming, Production

Part of developing airports for FSX, which I do for my website MegaScenery Earth Airports, is that I need to make sure the way AI aircraft taxi around the airport follows realistic taxi patterns and, more importantly, that it even works and I don’t have aircraft going in circles or not finding a parking location […]

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Launching MSE Airports website

December 1st, 2010 · No Comments · Personal

Today, after 4 days of development, I’m broadcasting far and wide to the Flight Simulator community that MegaSceneryEarth(TM) Airports is open for consumption! I’m hoping for a nice reaction from the community – fingers crossed! In the meantime however I figured I’d go into some of the technical details behind the site for those who […]

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Dizzle’s Stunt Reel

November 21st, 2009 · No Comments · Production

I just completed my first project in Sony Vegas Pro 9, which I snagged a copy of several weeks ago. Up until then I was using Sony Vegas 6 and I was eager to delve into a more powerful suite of tools. I’ll actually be posting a full product review on GameDev.net in the coming […]

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