Crap. (and maybe another crap) So the first crap comes from the 7-Eleven where I want to shoot the opening of my short fight film. I was there last year to shoot some footage with a friend and the guy behind the counter was totally cool with it. Because of troubles with my bike shortly […]
Entries Tagged as 'midnight interlude'
First fight scene – angles worked out
August 13th, 2008 · No Comments · Production
Tonight Dizzle and I, with the help of our friend Dallas as a stand-in, worked through the choreography on camera as we would shoot it for the final movie. Before this, every time we did the choreography before a camera it was for posterity, now we were doing it as if we were filming for […]
First fight scene locked down
August 5th, 2008 · No Comments · Production, Stuntwork
Well well, another two hours of rehearsal this past Monday night and Dizzle and I are feeling very very good about the opening fight scene. I added in a brief new segment of me bolting to the door, only to find that it locked after I entered and so I have no choice but to […]
The complexities of cutting a film scene
July 30th, 2008 · 3 Comments · Production
So I finally was able to get my hands on the footage that was shot late last September that was to be the opening of my short fight video. My friend Steve, who owns a commercial-level HD Sony camera, accompanied me and my bike to a local 7-Eleven location. The movie opens with me coming […]
First fight scene completed
July 29th, 2008 · No Comments · Production, Stuntwork
After roughly 5 hours of choreography and rehearsal evenly spread over tonight and last Friday night, my partner and I have completed the fight moves for the first fight scene of the movie. It’s roughly 60 movies long, but those are combined moves. If you count each of our individual moves that number immediately doubles, […]
Back to being an Action Star
July 26th, 2008 · No Comments · Stuntwork
Last year, in my original journal over at GDNet, I mentioned that I was working on a fight video with my friends. After spending one night shooting the opening scene, my bike’s tail lights went out completely and by the time I was able to order new ones the weather had gotten too cold to […]
Fun Diversions
October 4th, 2007 · No Comments · Gaming, Personal, Stuntwork
Transposed from Gaiiden’s Scroll I took a little time to kick back and relax tonight after spending around two hours on my monthly report to the board of directors here at GDnet. Yes, we have a board of directors. See? You learn something new every day. If you’re wondering exactly what I mean, check out […]
Tags:midnight interlude·motorcycle·software apps·world in conflict
From the Executive Producer’s Desk
October 3rd, 2007 · 1 Comment · GameDev.net, Stuntwork
Transposed from Gaiiden’s Scroll The Biggest Article Yet if you haven’t looked at it yet, the recent programming article, 20 issues of porting C++ code on the 64-bit platform, is the largest article I’ve personally posted to date. In fact, when I uploaded the entire HTML content to the database, it spat at me: Quote: […]
Tags:gdnet·midnight interlude·motorcycle·sitrep·software apps
Action Star Part 1
September 27th, 2007 · 1 Comment · Production, Stuntwork
Transposed from Gaiiden’s Scroll Awesome, I just spent two hours way earlier tonight (from 10pm to 12am) shooting the first scene of my short fight film. Before I go any further, let me stress exactly what I mean when I say “film”. This is not a home movie. This is not shot by me and […]
The result of 3 years procrastination
March 5th, 2010 · No Comments · Production, Stuntwork
So for the past three years (or so) my stunt buddy Dizzle and I have been working together on and off to film a short action movie. A lot of the starting and stopping was due to the fact that Dizzle was tied to another production (still is, actually) during the majority of the time […]
[Read more →]
Tags:commentary·fighting·midnight interlude