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Entries Tagged as 'torque script'

More Scheduling Goodness, Special Blocks Done

February 24th, 2008 · No Comments · Software

Transposed from Gaiiden’s Scroll Schedule Manager 2.0 I’ve improved upon the schedule manager, here’s the changes: addObject now addFunction – Changed this to better clarify what this function is doing, and also because of the next item Command execution – now you can call addCommand in order to schedule a one-line command to be carried […]

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Scheduling Goodness

February 23rd, 2008 · No Comments · Software

Transposed from Gaiiden’s Scroll So I finally got my damn schedule manager done – after two days *grump*. Mainly because I didn’t have much time to work on it, but also because of stupid bugs that were a bitch to uncover. I finally admitted to myself that I needed a schedule manager as the number […]

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BB Update, Demo Night V, GGE

February 20th, 2008 · No Comments · Personal, Software

Transposed from Gaiiden’s Scroll Blitz Blox Update I coded the first special block action tonight, and it went very smoothly. The first block I implemented was the Clip Block. When a player deploys a Clip Block, it lands on the stack and then every single block residing in the clip of that player’s opponent is […]

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A Fine Days Work…

December 18th, 2005 · No Comments · Software

Transposed from Gaiiden’s Scroll Well I knocked off tasks 1-4 from my previous entry, which is the least I wanted to get done today. I figured getting the brushes to work properly would take some time, and it did. Task #1 took me less than 20 minutes, and tasks #3 & 4 took me about […]

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w00t new job!

November 30th, 2005 · No Comments · Software

Transposed from Gaiiden’s Scroll While I can’t really talk about it yet, starting tomorrow I will be in charge of a new venture by the Game Institute. While I’ve been involved with GI since they started back in early ’01, this is my first paid position with them. Obviously it has to do with online […]

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One menu down, one to go

November 28th, 2005 · No Comments · Software

Transposed from Gaiiden’s Scroll Aye caramba, another marathon coding session. I’ve been at it since close to midnight, so I think I can safely log 5 hours tonight. I was hoping to get the Mini Conquest menu and the Game Settings menu working, but I’ve only managed to get the Mini Conquest menu done, though […]

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Done for the day!

November 17th, 2005 · No Comments · Software

Transposed from Gaiiden’s Scroll Sweet, a solid 5 hours of work and I’ve completed all the tasks I listed in my previous entry. The three bugs and the first three tasks took me only an hour to get through. I was right about the first bug – the code I was using to determine if […]

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