Blade Edge

Computer software | Video production | My life in general

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Entries Tagged as 'xna'

The Daily Regurgitation

December 13th, 2006 · No Comments · Personal

Transposed from Gaiiden’s Scroll sweet, so I got maybe 5 hours of sleep last night. Or, this morning if you want to be technical. I think I’m starting to feel tired… I dunno… I’m rather disappointed at the utter lack of suggestions for Directional game play mode’s new name (see previous entry). Come on you […]

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Design Doc Finalized, XNA and other stuff

December 12th, 2006 · 1 Comment · Personal, Software

Transposed from Gaiiden’s Scroll Okay so if you all were wondering exactly what the hell this game is, you can now wonder no more, for I have completed revamping the design document. You can get it here Blitz Blox design doc v3 (PDF) There’s one thing that I ask: I need a better name for […]

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So much stuff!!

December 11th, 2006 · No Comments · Software

Transposed from Gaiiden’s Scroll So Microsoft kicked out the first release build of their XNA, and in conjunction with that launch, Garage Games released their first build of Torque X. So on the MS side I have VS Express, XNA, Game Studio Express (GSE) and the XNA Creators Club, which I’ll eventually need to join […]

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It’s been too long…

December 4th, 2006 · No Comments · Software

Transposed from Gaiiden’s Scroll It’s about time I had something game dev related to post in here! w00t! I made an executive decision regarding Galaxy Conquest this past weekend – and that was to shelve it once again for the time being and return my focus to Blitz Blox instead. Yes, I can hear the […]

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