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Entries Tagged as 'gdnet'

More Article Goodness

May 31st, 2007 · No Comments · GameDev.net, Production

Transposed from Gaiiden’s Scroll *grumble* I knew the 500 or so hits this journal gets per day were web spiders. I knew it. Anyways, I’ve been able to post up the remainder of the Linux Game Development articles. If you page ahead through October you’ll see them all scheduled, descriptions included of course. Troy Hepfner, […]

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Event Descriptions

May 30th, 2007 · No Comments · GameDev.net

Transposed from Gaiiden’s Scroll Took a few minutes tonight to add some short descriptions, as well as author info, to all the articles currently listed in the publishing queue. John will be adding matching descriptions to the upcoming reviews as well. So now you can look ahead and get a better idea of what each […]

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new event coverage up

May 29th, 2007 · No Comments · GameDev.net

Transposed from Gaiiden’s Scroll Yes, I’m such a genius I decided to schedule an article posting on a holiday. Right. Wasn’t going to happen 😛 So I moved it to today. Luckily I managed to get it edited and online before it actually became Wednesday, hee hee. Anyways here’s the direct link. Good job Emmanuel. […]

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The Articles Cometh

May 24th, 2007 · No Comments · GameDev.net, Software

Transposed from Gaiiden’s Scroll Okay, as promised I’ve whipped up a schedule for the coming month. Obviously this is always subject to change as I determine whether I’ll be able to keep up a decent lead time. If submissions start dropping I may stretch things out a bit more, but this is the deal for […]

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More content updates

May 21st, 2007 · No Comments · GameDev.net

Transposed from Gaiiden’s Scroll Howdy folks. I’m back to bring you some more juicy content updates. Well it came to my attention over the weekend when Promit messaged me asking what the deal was with his article submission that no one was keeping tabs on writers@gamedev.net anymore. It used to feed into a backend interface, […]

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Final OGDC Blog Report

May 11th, 2007 · No Comments · GameDev.net

Transposed from Gaiiden’s Scroll Blargh. Between the site being down for maintenance, the wireless connection here being cranky, and my stupid laptop liking to run at 100% CPU load sometimes for some reason until it shuts off – I hope I can finish this and post it before something happens to me. Yeeesh. Anyways I’m […]

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A quick take

May 10th, 2007 · No Comments · GameDev.net

Transposed from Gaiiden’s Scroll Well I’m halfway through today’s afternoon sessions and things are going pretty well. The auto-balancing talk was rather so-so, but after lunch I attended Bill Fulton’s talk on fighting cheating and griefing in online games and it was really good. I gave him my card and will be talking to him […]

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Reporting from OGDC

May 10th, 2007 · No Comments · GameDev.net

Transposed from Gaiiden’s Scroll Hey everyone. I’m sitting in the Parliment room at the Fairmont Olympic Hotel in downtown Seattle, having just finished listening to my friend Darius Kazemi from Orbus Gameworks talk about using data collection (metrics) from your online game for various purposes, such as tracking social connections so you can identify the […]

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Content, content, content

April 27th, 2007 · No Comments · GameDev.net

Transposed from Gaiiden’s Scroll Hey all. It’s been a busy and slightly stressful week so I haven’t taken much time to post anything. But if you haven’t already noticed there’s some new content up on the GDNet main page. Props and kudos once more to superpig for this automatic front page updater. Posting content now […]

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Yey

April 20th, 2007 · No Comments · GameDev.net

Transposed from Gaiiden’s Scroll The article is live. The main page updates every 4 hours checking for new content, so it should be up at some point. I’m going to bed but I’m waking up early (9:30am holy cow) so I’ll be able to fix anything that comes up (unless I need to call… dum […]

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