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SetTileImage | ||
Purpose Sets the current image ID of the selected tile |
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Protoype void CTileMngr::SetTileImage (int i_img_id) |
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Parameters
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Description This function sets a new tile ID and thus changes the image of the tile. The tile ID is merely the cell number of the image to use from the map's tile set.
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Use CTileMngr tile_mngr; tile_mngr.SetTileImage(GRASS_TILE); |
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