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SaveMap | ||
Purpose Outputs the contents of the current loaded map to the file passed in |
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Protoype void CTileMngr::SaveMap (string str_filename) |
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Parameters
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Description This function saves the current map to the specified file. Saved data consists of all layers and tiles and object IDs. |
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Use CTileMngr tile_mngr; tile_mngr.SaveMap("save.map"); |
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