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RestartAnimation | ||
Purpose Restarts the animation from the beginning |
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Protoype void CTileMngr::RestartAnimation (bool b_play) |
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Parameters
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Description This function resets the current tile animation frame to 0. If you want the animation to continue playing upon reset, pass in TRUE, otherwise pass in FALSE to stop the animation.
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Use CTileMngr tile_mngr; tile_mngr.RestartAnimation(true); |
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