| Table of Contents | ||
|
|
||
| LoadMap | ||
|
Purpose loads a map from a data file |
||
|
Protoype void CTileMngr::LoadMap (string str_filename) |
||
|
Parameters
|
||
|
Description This function opens a map text file and loads it into the engine, removing any previous map in use.
|
||
|
Use CTileMngr tile_mngr; tile_mngr.LoadMap("level1.map");
|
||
|
|
||
|