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| DeleteAnimation | ||
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Purpose Strips a tile of its animation properties and sets a static image |
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Protoype void CTileMngr::DeleteAnimation (int i_id) |
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Parameters
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Description This function deep-sixes an animated tile and replaces the animation with a static map tile.
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Use CTileMngr tile_mngr; tile_mngr.DeleteAnimation(TILE_GRASS); |
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