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RemoveObject | ||
Purpose Removes a given object from current scene |
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Protoype void CSceneMngr::RemoveObject (int i_layer) |
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Parameters
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Description This overloaded function removes an object from the scene based on its layer. The object will be disassociated from the scene but not removed completely.
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Use CSceneMngr scene; // remove layer 6 from the scene scene.RemoveObject(6); |
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