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Sprite data | ||
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Sprite Objects Here is where all the sprite objects are listed. Selecting a sprite object will display its properties for editing Sprite ID Here is where you define the ID for the sprite object. The ID is the string used to reference the object in code. IDs can be anything but they must follow these two rules:
Also, when you edit the ID the changes are immediatly displayed in the list box Sprite Image This takes an ID of an image object for the sprite template. You can either enter in the ID manually or, if there is an image data file loaded, select an ID from the drop-down list Current Animation This takes an ID of an animation to load when the sprite object is first created. You can either enter in the ID manually or, if there are any animations created, select an ID from the drop-down list Sprite Position This defines the initial x and y location of the sprite object Edit Animations This opens the Animation Data window for the currently selected sprite object |
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