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PlayAnimation |
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Purpose Either plays or stops an animation |
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Protoype void CTileMngr::PlayAnimation (bool b_onoff) |
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Parameters
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Description This function controls playback of a tile's animation. If you want to play the animation, then pass in TRUE, otherwise pass in FALSE to stop it.
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Use CTileMngr tile_mngr; // start animation tile_mngr.PlayAnimation(true); // stop it tile_mngr.PlayAnimation(false); |
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