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| IsLocked | ||
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Purpose Checks to see if a tile is locked |
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Protoype bool CTileMngr::IsLocked () |
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Description This function checks to see whether or not a tile has been locked for access. If a tile is locked, it returns TRUE, otherwise it returns FALSE. |
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Use CTileMngr tile_mngr; if (tile_mngr.IsLocked())
// a tile is locked for access
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