Table of Contents

 
GetSprites
 

Purpose

Returns the sprites in a layer or all the sprites in all the layers

 

Protoype

images CTileMngr::GetSprites (int i_layer = -1)
 

Parameters

layer the specific layer to get sprites from
 

Description

This function doesn't return the number of sprites in a layer, but a list of sprite IDs from that layer. You can either get all the sprites in all the sprite layers or pass in a specific layer number to get only the sprites in that layer. The return value is of type image, which is a typedefed STL list class.

 

Use

CTileMngr tile_mngr;
// get all sprite IDs
images img_sprites = tile_mngr.GetSprites();
// get sprite IDs for layer 2
images img_sprites = tile_mngr.GetSprites(2); 
 

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