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| GetFrameDelay | ||
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Purpose Finds the frame delay for the animation |
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Protoype int CTileMngr::GetFrameDelay () |
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Description This function returns the number of milliseconds that the animation delays before it switches to the next frame
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Use CTileMngr tile_mngr; int i_fdelay = tile_mngr.GetFrameDelay(); |
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