// LF/O Engine @PART[SR_Aerospike]:FINAL { %EFFECTS { Kerolox-Upper { MODEL_MULTI_SHURIKEN_PERSIST { transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-0.2 fixedScale = 0.3 name = flare modelName = RealPlume/MP_Nazari_FX/KWbooster emission = 0.0 0 emission = 0.01 0.2 emission = 1.0 1 speed = 0.0 1 speed = 1.0 1 offset = 0 energy = 0.0 0.1 energy = 1.0 0.1 size = 0.0 0.6 size = 1.0 0.6 fixedEmissions = false randomInitalVelocityOffsetMaxRadius = 0.2 } MODEL_MULTI_SHURIKEN_PERSIST { transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-0.2 fixedScale = 0.3 energy = 0.5 speed = 0.75 emissionMult = 0.35 name = plume modelName = RealPlume/MP_Nazari_FX/KWbooster fixedEmissions = false sizeClamp = 50 randomInitalVelocityOffsetMaxRadius = 2 randConeEmit { density = 1.0 0 density = 0.25 1 density = 0.06 1.4 density = 0 1.6 } logGrow { density = 1.0 1 density = 0.2 1 density = 0.1 7 density = 0.0 2 } logGrowScale { density = 1.0 1 density = 0.8 1 density = 0.46 1.3 density = 0.2 2 density = 0.1 4 density = 0.0 5 } linGrow { density = 1.0 -0.2 density = 0.25 0 density = 0.07 4 density = 0.035 12 density = 0.0 25 } speed { density = 1.0 5 density = 0.46 5 density = 0.2 5 density = 0.1 8 density = 0.05 8 density = 0.01 6 density = 0.0 4 } xyForce { density = 1 0.4 density = 0.25 0.6 density = 0.06 0.75 density = 0.01 0.85 density = 0 1 } zForce { density = 1 1 density = 0.2 1.02 density = 0 1.033 } emission { density = 1.0 10 density = 0.5 10 density = 0.2 12 density = 0.1 9 density = 0.07 7 density = 0.035 15 density = 0.01 15 density = 0.0 13 power = 1 1 power = 0.01 0.2 power = 0 0 } energy { density = 1.0 0.75 density = 0.3 0.75 density = 0.2 0.7 density = 0.07 0.65 density = 0.035 0.25 density = 0.0 0.2 } size { density = 1.0 1 density = 0.8 0.9 density = 0.2 0.85 density = 0.06 0.7 density = 0.01 0.6 density = 0.0 0.4 } } MODEL_MULTI_SHURIKEN_PERSIST { transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-0.2 fixedScale = 0.3 emissionMult = 0.35 name = plumeboundary modelName = RealPlume/Hoojiwana_FX/MPspike fixedEmissions = false sizeClamp = 50 randomInitalVelocityOffsetMaxRadius = 5 randConeEmit { density = 1.0 0 density = 0.25 1 density = 0.06 1.7 density = 0 2 } grow { density = 1.0 -0.99 density = 0.8 0.0 density = 0.2 0 density = 0.1 0 density = 0 0 } xyForce { density = 1 0.05 density = 0.25 0.1 density = 0.06 0.45 density = 0.01 0.75 density = 0 1 } logGrow { density = 1.0 1 density = 0.2 2 density = 0.1 7 density = 0.0 10 } logGrowScale { density = 1.0 1 density = 0.8 1.5 density = 0.46 2 density = 0.2 3 density = 0.1 4 density = 0.0 6 } linGrow { density = 1.0 -5 density = 0.46 0.0 density = 0.2 3 density = 0.035 20 density = 0.0 25 } speed { density = 1.0 2 density = 0.25 2.5 density = 0.1 4 density = 0.05 4.5 density = 0.0 4 } zForce { density = 1 1 density = 0.2 1.02 density = 0 1.04 } emission { density = 1.0 2.0 density = 0.8 2 density = 0.5 3 density = 0.2 4 density = 0.1 4 density = 0.05 density = 0.01 6 density = 0.0 7 power = 1 1 power = 0.01 0.2 power = 0 0 } energy { density = 1.0 2 density = 0.3 2 density = 0.2 1.7 density = 0.05 1.6 density = 0.01 1 density = 0.0 0.4 } size { density = 1.0 1 density = 0.8 0.85 density = 0.2 0.8 density = 0.06 0.55 density = 0.0 0.4 } } } } @MODULE[ModuleEngines*] { @name = ModuleEnginesFX %powerEffectName = Kerolox-Upper } } // SRM-L @PART[SR_Rocket_35_02]:FINAL { %EFFECTS { %Solid-Lower { MODEL_MULTI_PARTICLE_PERSIST { //Get the inputs from the other config. transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-0.05 fixedScale = 0.25 name = flare modelName = RealPlume/MP_Nazari_FX/KWbooster emission = 0.0 0 emission = 0.01 0.2 emission = 1.0 2 speed = 0.0 1 speed = 1.0 1.5 offset = 0 energy = 0.0 0.1 energy = 1.0 0.1 size = 0.0 0.6 size = 1.0 0.6 fixedEmissions = false randomInitalVelocityOffsetMaxRadius = 0.2 } MODEL_MULTI_PARTICLE_PERSIST { //Get the inputs from the other config. transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-.05 fixedScale = .2 energy = 0.65 speed = 1.25 name = plume modelName = RealPlume/MP_Nazari_FX/KWbooster fixedEmissions = false sizeClamp = 50 randomInitalVelocityOffsetMaxRadius = 0.2 randConeEmit { density = 1 0.1 density = 0 1 } logGrow { density = 1.0 1 density = 0.1 3 density = 0.0 2 } logGrowScale { density = 1.0 0.0 density = 0.8 0.5 density = 0.46 0.75 density = 0.2 1 density = 0.1 2 density = 0.0 3 } linGrow { density = 1.0 1 density = 0.46 1 density = 0.2 3 density = 0.05 7 density = 0.0 7 } speed { density = 1.0 2 density = 0.46 2.5 density = 0.2 2.5 density = 0.05 3 density = 0.0 3 } xyForce { density = 1 0.95 density = 0.24 0.9 density = 0.0 1 } emission { density = 1.0 4.0 density = 0.8 3.5 density = 0.2 3.5 density = 0.1 2.9 density = 0.05 2.3 density = 0.0 2.25 power = 1 1 power = 0.01 0.2 power = 0 0 } energy { density = 1.0 2 density = 0.3 2 density = 0.05 0.5 density = 0.0 0.5 } size { density = 1.0 0.8 density = 0.8 0.65 density = 0.2 0.55 } } MODEL_MULTI_PARTICLE_PERSIST { transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,2 fixedScale = 0.25 name = smoke modelName = RealPlume/MP_Nazari_FX/smokebooster speed = 0.5 grow = 0.0 0 grow = 1.0 0.1 renderMode = "Billboard" collide = true physical = true collideRatio = 0 stickiness = 0.5 sizeClamp = 100 angle = 0.0 1.0 angle = 45.0 1.0 angle = 50.0 1.0 distance = 0.0 1.0 distance = 100.0 1.0 distance = 110.0 1.0 logGrow { density = 1.0 20 density = 0.1 25 density = 0.0 2 } logGrowScale { density = 1.0 2 density = 0.8 2.5 density = 0.46 3 density = 0.2 3 density = 0.1 3 density = 0.0 5 } linGrow { density = 1.0 0 density = 0.46 0 density = 0.2 0 density = 0.05 5 density = 0.0 10 } emission { density = 1.0 5.0 density = 0.05 4 density = 0.0 0 power = 1 1 power = 0.01 0.2 power = 0 0 } energy { density = 1.0 3 density = 0.3 3 density = 0.05 0.1 density = 0.0 0.0 } size { density = 1.0 1 density = 0.8 1.2 density = 0.6 2 density = 0.2 3 density = 0.0 7 } } MODEL_MULTI_PARTICLE_PERSIST { transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-0.5 fixedScale = 0.1 name = slag modelName = Squad/FX/SRB_Large emission = 0.0 0 emission = 0.01 0.05 emission = 1.0 0.2 speed = 0.0 1 speed = 1.0 1 offset = 1 size = 0.0 0.2 size = 1.0 0.2 fixedEmissions = false randomInitalVelocityOffsetMaxRadius = 0.2 randConeEmit { density = 1 0.4 density = 0.5 0.8 density = 0.1 1 density = 0 1 } xyForce { density = 1 0.9 density = 0.35 0.93 density = 0.0 1 } energy { density = 1.0 6 density = 0.3 5 density = 0.05 2 density = 0.0 1.5 } } } } @MODULE[ModuleEngines*] { @name = ModuleEnginesFX %powerEffectName = Solid-Lower } } // SRM-S @PART[SR_Rocket_35_01]:FINAL { %EFFECTS { %Solid-Upper { MODEL_MULTI_PARTICLE_PERSIST { transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-0.05 fixedScale = 0.23 name = flare modelName = RealPlume/MP_Nazari_FX/KWbooster emission = 0.0 0 emission = 0.01 0.2 emission = 1.0 2 speed = 0.0 1 speed = 1.0 1 offset = 0 energy = 0.0 0.1 energy = 1.0 0.1 size = 0.0 0.6 size = 1.0 0.6 fixedEmissions = false randomInitalVelocityOffsetMaxRadius = 0.2 } MODEL_MULTI_PARTICLE_PERSIST { transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,0 fixedScale = 0.2 energy = 0.35 speed = 1.25 name = plume modelName = RealPlume/MP_Nazari_FX/KWbooster fixedEmissions = false sizeClamp = 50 randomInitalVelocityOffsetMaxRadius = 0.2 randConeEmit { density = 1 0.4 density = 0 1 } logGrow { density = 1.0 2 density = 0.1 3 density = 0.0 2 } logGrowScale { density = 1.0 0.0 density = 0.8 1.5 density = 0.46 2 density = 0.2 2 density = 0.1 2 density = 0.0 5 } linGrow { density = 1.0 1 density = 0.46 1 density = 0.2 3 density = 0.05 7 density = 0.0 7 } speed { density = 1.0 2 density = 0.46 2.5 density = 0.2 2.5 density = 0.05 3 density = 0.0 3 } xyForce { density = 1 0.95 density = 0.24 0.9 density = 0.0 1 } emission { density = 1.0 4.0 density = 0.8 3.5 density = 0.2 3.5 density = 0.1 2.9 density = 0.05 2.3 density = 0.0 2.25 power = 1 1 power = 0.01 0.2 power = 0 0 } energy { density = 1.0 2 density = 0.3 2 density = 0.05 0.5 density = 0.0 0.5 } size { density = 1.0 0.8 density = 0.8 0.65 density = 0.2 0.55 } } MODEL_MULTI_PARTICLE_PERSIST { transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,0.5 fixedScale = 0.13 name = smoke modelName = RealPlume/MP_Nazari_FX/smokebooster speed = 0.25 grow = 0.0 0 grow = 1.0 0.1 renderMode = "Billboard" collide = true physical = true collideRatio = 0 stickiness = 0.5 sizeClamp = 100 angle = 0.0 1.0 angle = 45.0 1.0 angle = 50.0 1.0 distance = 0.0 1.0 distance = 100.0 1.0 distance = 110.0 1.0 logGrow { density = 1.0 10 density = 0.1 15 density = 0.0 2 } logGrowScale { density = 1.0 2 density = 0.8 2.5 density = 0.46 3 density = 0.2 3 density = 0.1 3 density = 0.0 5 } linGrow { density = 1.0 0 density = 0.46 0 density = 0.2 0 density = 0.05 5 density = 0.0 10 } emission { density = 1.0 5.0 density = 0.05 4 density = 0.0 0 power = 1 1 power = 0.01 0.2 power = 0 0 } energy { density = 1.0 3 density = 0.3 3 density = 0.05 0.1 density = 0.0 0.0 } size { density = 1.0 1 density = 0.8 1.2 density = 0.6 2 density = 0.2 3 density = 0.0 7 } } MODEL_MULTI_PARTICLE_PERSIST { //Get the inputs from the other config. transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-0.1 fixedScale = 0.1 name = slag modelName = Squad/FX/SRB_Large emission = 0.0 0 emission = 0.01 0.05 emission = 1.0 0.2 speed = 0.0 1 speed = 1.0 1 offset = 1 size = 0.0 0.2 size = 1.0 0.2 fixedEmissions = false randomInitalVelocityOffsetMaxRadius = 0.2 randConeEmit { density = 1 0.4 density = 0.5 0.8 density = 0.1 1 density = 0 1 } xyForce { density = 1 0.9 density = 0.35 0.93 density = 0.0 1 } energy { density = 1.0 6 density = 0.3 5 density = 0.05 2 density = 0.0 1.5 } } } } @MODULE[ModuleEngines*] { @name = ModuleEnginesFX %powerEffectName = Solid-Upper } } // SRM-XL @PART[SR_Rocket_625_01]:FINAL { %EFFECTS { %Solid-Lower { MODEL_MULTI_PARTICLE_PERSIST { //Get the inputs from the other config. transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-0.2 fixedScale = 0.4 name = flare modelName = RealPlume/MP_Nazari_FX/KWbooster emission = 0.0 0 emission = 0.01 0.2 emission = 1.0 2 speed = 0.0 1 speed = 1.0 1.5 offset = 0 energy = 0.0 0.1 energy = 1.0 0.1 size = 0.0 0.6 size = 1.0 0.6 fixedEmissions = false randomInitalVelocityOffsetMaxRadius = 0.2 } MODEL_MULTI_PARTICLE_PERSIST { //Get the inputs from the other config. transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-0.1 fixedScale = .45 energy = 0.8 speed = 1.5 name = plume modelName = RealPlume/MP_Nazari_FX/KWbooster fixedEmissions = false sizeClamp = 50 randomInitalVelocityOffsetMaxRadius = 0.2 randConeEmit { density = 1 0.1 density = 0 1 } logGrow { density = 1.0 1 density = 0.1 3 density = 0.0 2 } logGrowScale { density = 1.0 0.0 density = 0.8 0.5 density = 0.46 0.75 density = 0.2 1 density = 0.1 2 density = 0.0 3 } linGrow { density = 1.0 1 density = 0.46 1 density = 0.2 3 density = 0.05 7 density = 0.0 7 } speed { density = 1.0 2 density = 0.46 2.5 density = 0.2 2.5 density = 0.05 3 density = 0.0 3 } xyForce { density = 1 0.95 density = 0.24 0.9 density = 0.0 1 } emission { density = 1.0 4.0 density = 0.8 3.5 density = 0.2 3.5 density = 0.1 2.9 density = 0.05 2.3 density = 0.0 2.25 power = 1 1 power = 0.01 0.2 power = 0 0 } energy { density = 1.0 2 density = 0.3 2 density = 0.05 0.5 density = 0.0 0.5 } size { density = 1.0 0.8 density = 0.8 0.65 density = 0.2 0.55 } } MODEL_MULTI_PARTICLE_PERSIST { transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,8 fixedScale = 0.35 name = smoke modelName = RealPlume/MP_Nazari_FX/smokebooster speed = 1.75 grow = 0.0 0 grow = 1.0 0.1 renderMode = "Billboard" collide = true physical = true collideRatio = 0 stickiness = 0.5 sizeClamp = 100 angle = 0.0 1.0 angle = 45.0 1.0 angle = 50.0 1.0 distance = 0.0 1.0 distance = 100.0 1.0 distance = 110.0 1.0 logGrow { density = 1.0 20 density = 0.1 25 density = 0.0 2 } logGrowScale { density = 1.0 2 density = 0.8 2.5 density = 0.46 3 density = 0.2 3 density = 0.1 3 density = 0.0 5 } linGrow { density = 1.0 0 density = 0.46 0 density = 0.2 0 density = 0.05 5 density = 0.0 10 } emission { density = 1.0 5.0 density = 0.05 4 density = 0.0 0 power = 1 1 power = 0.01 0.2 power = 0 0 } energy { density = 1.0 3 density = 0.3 3 density = 0.05 0.1 density = 0.0 0.0 } size { density = 1.0 1 density = 0.8 1.2 density = 0.6 2 density = 0.2 3 density = 0.0 7 } } MODEL_MULTI_PARTICLE_PERSIST { transformName = ThrustTransform localRotation = 0,0,0 localPosition = 0,0,-0.5 fixedScale = 0.1 name = slag modelName = Squad/FX/SRB_Large emission = 0.0 0 emission = 0.01 0.05 emission = 1.0 0.2 speed = 0.0 1 speed = 1.0 1 offset = 1 size = 0.0 0.2 size = 1.0 0.2 fixedEmissions = false randomInitalVelocityOffsetMaxRadius = 0.2 randConeEmit { density = 1 0.4 density = 0.5 0.8 density = 0.1 1 density = 0 1 } xyForce { density = 1 0.9 density = 0.35 0.93 density = 0.0 1 } energy { density = 1.0 6 density = 0.3 5 density = 0.05 2 density = 0.0 1.5 } } } } @MODULE[ModuleEngines*] { @name = ModuleEnginesFX %powerEffectName = Solid-Lower useThrustCurve = True thrustCurve { key = 1 0.46 key = 0.754 0.46 key = 0 0.1 } } }