function gameMusic(%direction) { // adjust the music selection and bounds-check switch(%direction) { case $BUTTON_LEFT: $gameData.musicSelection--; if ($gameData.musicSelection < 0) $gameData.musicSelection = 3; case $BUTTON_RIGHT: $gameData.musicSelection++; if ($gameData.musicSelection > 3) $gameData.musicSelection = 0; } // update the label %tempData = TorqueDB.searchByInstanceWithClass("music", "value", $gameData.musicSelection); lblGameMusic.setText(%tempData.contents[$TEXT_FIELD]); } // end gameMusic