Table of Contents

 
DelayFPS
 

Purpose

Halts program execution for a set amount of cycles in order to lock in the framerate

 

Protoype

void CVideo::DelayFPS ()
 

Description

If the framerate manager was enabled by calling StartUpFPS() then calling this function will pause the game's execution for a certain amount of cycles to lock the framerate of the game.

 

Use

CVideo video;
video.DelayFPS();
 

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