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DelayFPS | ||
Purpose Halts program execution for a set amount of cycles in order to lock in the framerate |
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Protoype void CVideo::DelayFPS () |
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Description If the framerate manager was enabled by calling StartUpFPS() then calling this function will pause the game's execution for a certain amount of cycles to lock the framerate of the game. |
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Use CVideo video; video.DelayFPS(); |
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