Table of Contents


TIME_OBJ

Definition

struct TIME_OBJ
{
    bool _b_timer_on;
    int _i_start;
    int _i_alarm;
    int _i_time_elapsed;
    int _i_id;
};

Properties

_b_timer_on whether the timer is running or not
_i_start the time (in SDL_GetTicks()) this timer was started
_i_alarm the amount f time for the timer to run
_i_time_elapsed elapsed time - saved on timer stop so timer can be successfully restarted
_i_id ID that associates it with it's creating class or object