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TileVisible | ||||
Purpose Checks to see whether a tile is being drawn |
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Protoype bool CTileMngr::TileVisible (int i_tile_x, int i_tile_y) |
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Parameters
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Description This function checks a given tile and determines whether or not it is being drawn or if it has been scrolled off the screen (or clip window). The function uses LockTileXY() so the x and y locations passed in do not have to be the exact location of a tile, but rather anywhere on the tile. If the tile is being drawn, the function returns TRUE, otherwise it returns FALSE. |
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Use CTileMngr tile_mngr; if (tile_mngr.TileVisible(200, 150)) // tile is visible |
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