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RemoveAllImages | ||
Purpose Removes all the images to be rendered on a given layer or every layer |
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Protoype void CTileMngr::RemoveAllImages (int i_layer = -1) |
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Parameters
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Description This function removes image IDs from a layer, which means the images are no longer rendered with the map. The original image objects remain intact, however. If you do not specify a layer to remove IDs from, all image layers will be affected. Note also that the image layers themselves will still exist, they will just be empty. |
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Use CTileMngr tile_mngr; // remove only images on layer 3 tile_mngr.RemoveAllImages(3); // remove all images in all image layeers tile_mngr.RemoveAllImages(); |
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