Table of Contents | ||||
|
||||
MoveMap | ||||
Purpose Moves the map relative to its current location |
||||
Protoype void CTileMngr::MoveMap (int i_dx, int i_dy) |
||||
Parameters
|
||||
Description This function moves the entire map relative to its current location. Therefore if you pass in values of 10 and -25 for a map positioned at (155, 340), the new map location would be at (165, 315). |
||||
Use CTileMngr tile_mngr; tile_mngr.MoveMap(15, 50); |
||||
|
||||
|