Table of Contents

 
MapLoaded
 

Purpose

Returns whether a map file is loaded or not

 

Protoype

bool MapLoaded ()
 

Description

This function can tell you whether a map file has been loaded. If one is loaded, the function returns TRUE, otherwise it returns FALSE.

 

Use

CTileMngr tile_mngr;
if (tile_mngr.MapLoaded())
    // map is loaded
 

Prev: LockTileXY
Next: MapOver