LAYER_OBJ
Definition
struct LAYER_OBJ
{
int _i_type;
map<int, TILE_OBJ> _m_tiles;
list<int> _l_anims;
list<string> _l_sprites;
list<string> _l_images;
};
Properties
| _i_type | type of layer |
| _m_tiles | map of tiles for this layer |
| _l_anims | holds all animated tiles to be rendered |
| _l_sprites | holds all sprite object IDs to be rendered |
| _l_images | holds all image object IDs to be rendered |