Table of Contents


LAYER_OBJ

Definition

struct LAYER_OBJ
{
    int _i_type;
    map<int, TILE_OBJ> _m_tiles;
    list<int> _l_anims;
    list<string> _l_sprites;
    list<string> _l_images;
};

Properties

_i_type type of layer
_m_tiles map of tiles for this layer
_l_anims holds all animated tiles to be rendered
_l_sprites holds all sprite object IDs to be rendered
_l_images holds all image object IDs to be rendered