LAYER_OBJ
Definition
struct LAYER_OBJ { int _i_type; map<int, TILE_OBJ> _m_tiles; list<int> _l_anims; list<string> _l_sprites; list<string> _l_images; };
Properties
_i_type | type of layer |
_m_tiles | map of tiles for this layer |
_l_anims | holds all animated tiles to be rendered |
_l_sprites | holds all sprite object IDs to be rendered |
_l_images | holds all image object IDs to be rendered |