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| AddImage | ||||
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Purpose Adds a new image object to the given layer for rendering |
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Protoype void CTileMngr::AddImage (string str_image, int i_layer) |
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Parameters
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Description This function adds an image object to a given layer. You must do this if you want the map to render the object. |
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Use CTileMngr tile_mngr; tile_mngr.AddImage("my_image", 1);
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