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SetText | ||||
Purpose Assigns new text to an object |
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Protoype void CTextMngr::SetText (string str_text_id, string str_new_text = "") |
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Parameters
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Description This function changes the actual text that is displayed on the screen. You pass the ID of the text object for str_text_id and then the string that you want the text object to display on the screen for str_new_text. If you want to modify the text already stored in the object, you can use GetText() to extract the string. |
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Use CTextMngr text; text.SetText("my_text", "I want to display this now"); |
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