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FadeComplete | ||
Purpose Determines whether a text object has completed its fade effect |
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Protoype bool CTextMngr::FadeComplete (string str_text_id) |
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Parameters
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Description This function returns TRUE if the text object has completed its fade effect, or FALSE if it has not.
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Use CTextMngr text; // fade effect has already started // are we done yet? if (text.FadeComplete("my_text")) return; |
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