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| WriteSpriteStats | ||
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Purpose Writes the stats of all the sprites to a text file |
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Protoype void CSpriteMngr::WriteSpriteStats (string str_filename = "sprite_stats.txt") |
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Parameters
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Description This function is strictly for debugging purposes. It dumps all the objects and their properties stored in the sprite manager to a data file for viewing. You can specify your own data file or use the one provided for you. |
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Use CSpriteMngr sprite; sprite.WriteSpriteStats(); |
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