SPRITE_OBJ
Definition
struct SPRITE_OBJ
{
int _i_rows;
int _i_cols;
int _i_cell_width;
int _i_cell_height;
int _i_sprite_x;
int _i_sprite_y;
bool _b_show;
string _str_img_id;
string _str_anim;
map<string, ANIM_OBJ> _m_anim;
};
Properties
| _i_rows | number of rows in the animation template |
| _i_cols | number of columns in the animation template |
| _i_cell_width | width of animation cells |
| _i_cell_height | height of animation cells |
| _i_sprite_x | the x location of the sprite |
| _i_sprite_y | the y location of the sprite |
| _b_show | visibility flag |
| _str_img_id | ID of the sprite animation template |
| _str_anim | the currently loaded animation |
| _m_anim | sprite animations |