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| LoadSprites | ||
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Purpose Loads a bunch of sprite objects from a data file |
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Protoype void CSpriteMngr::LoadSprites (string str_filename) |
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Parameters
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Description This function loads in sprite objects from a .dat file created using the Data Generator application. Please see the Data Generator documentation for more information regarding the structure of the .dat file for sprite loading.
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Use CSpriteMngr sprite; sprite.LoadSprites("sprites.dat");
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