Table of Contents | ||
|
||
LoadSprites | ||
Purpose Loads a bunch of sprite objects from a data file |
||
Protoype void CSpriteMngr::LoadSprites (string str_filename) |
||
Parameters
|
||
Description This function loads in sprite objects from a .dat file created using the Data Generator application. Please see the Data Generator documentation for more information regarding the structure of the .dat file for sprite loading.
|
||
Use CSpriteMngr sprite; sprite.LoadSprites("sprites.dat"); |
||
|
||
|