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LoadSFX | ||
Purpose Loads a group of sfx objects from a formatted data file |
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Protoype void CSoundMngr::LoadSFX (string str_filename) |
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Parameters
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Description This function loads in sfx objects from a .dat file created using the Data Generator application. Please see the Data Generator documentation for more information regarding the structure of the .dat file for cursor loading.
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Use CSoundMngr sound; sound.LoadSFX("music.dat"); |
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