| Table of Contents | ||
|
|
||
| LoadSFX | ||
|
Purpose Loads a group of sfx objects from a formatted data file |
||
|
Protoype void CSoundMngr::LoadSFX (string str_filename) |
||
|
Parameters
|
||
|
Description This function loads in sfx objects from a .dat file created using the Data Generator application. Please see the Data Generator documentation for more information regarding the structure of the .dat file for cursor loading.
|
||
|
Use CSoundMngr sound; sound.LoadSFX("music.dat");
|
||
|
|
||
|