Table of Contents

 
DoSoundEffects
 

Purpose

Runs through the sound effects queue and processes them

 

Protoype

void CSoundMngr::DoSoundEffects ()
 

Description

If you plan on using any effects on the sound clips, then you must call this function every game loop in order for them to work at all.

 

Use

CSoundMngr sound;
sound.DoSoundEffects();
 

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