IMAGE_OBJ
Definition
struct IMAGE_OBJ { SDL_Surface* _p_image; SDL_Rect _rc_image; RGB_SET _rgb_key; int _i_image_x; int _i_image_y; int _i_copies; bool _b_bound; bool _b_show; };
Properties
_p_image | the image surface |
_rc_image | the current image size properties |
_rgb_key | the RGB transparency key |
_i_image_x | the xpos of the image |
_i_image_y | the ypos of the image |
_i_copies | the numbe of image copies to render (not implemented yet) |
_b_bound | flag for whether teh image is bound to an object (button, sprite, etc) |
_b_show | whether the image is visible or not |