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| RenderButtons | ||
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Purpose Renders onto the screen all visible buttons |
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Protoype void CButtonMngr::RenderButtons (batch br_buttons = batch()) |
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Parameters
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Description This function iterates through the button objects in the manager and renders any that are currently visible. If you pass in a batch list then the function will only render the button objects included in the list, again only if they are visible. |
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Use CButtonMngr button; // normal render of buttons button.RenderButtons(); // batch render of buttons
batch br_buttons;
br_buttons.push_back("button1");
br_buttons.push_back("button2");
button.RenderButtons(br_buttons);
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