Table of Contents | ||||||||||
|
||||||||||
MoveButton | ||||||||||
Purpose Moves a button to a new location relative from its old one |
||||||||||
Protoype void CButtonMngr::MoveButton (int i_xchange, int i_ychange, string str_button, exclude ex_list = exclude(), int i_flag = LIST_IN) |
||||||||||
Parameters
|
||||||||||
Description This function moves buttons relative from their current position. So if a button object is at (100, 200) and you pass in i_xchange and i_ychange values of 20 and 40, the new location of the button object will be (120, 240). Moving Multiple Objects If you want to move more than one button object at once the same distance, then you can use the last two parameters of the function. First you must compile a list (an STL vector) of objects that you want to either exclude or include. If you want to move all button objects except certain ones, pass those in for ex_list along with the flag LIST_IN. If you want to move only a certain set of objects, pass those in for ex_list along with the flag LIST_OUT. You should also pass ALL_BUTTONS for str_button. |
||||||||||
Use CButtonMngr button; // move one button object button.MoveButton(5, 5, "my_button"); // move ALL button objects except "my_button" exclude ex_list; ex_list.push_back("my_button"); button.MoveButton(5, 5, ALL_BUTTONS, ex_list, LIST_IN); // move ONLY these three button objects exclude ex_list; ex_list.push_back("my_button1"); ex_list.push_back("my_button2"); ex_list.push_back("my_button3"); button.MoveButton(5, 5, ALL_BUTTONS, ex_list, LIST_OUT); |
||||||||||
|
||||||||||
|